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バスケルール2000 英語版 |
2003/8 |
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*** Art. 34 Dribbling ドリブル 34.1 Definition 定義 34.1.1 A dribble starts / when a player, having gained control of a live ball on the court, throws, taps, rolls or dribbles it on the floor and touches it again before it touches another player. A dribble ends / when the player touches the ball with both hands simultaneously 同時に, or permits the ball to come to rest in one or both hands. During a dribble the ball may be thrown into the air, provided the ball touches the floor before the player touches it again with his hand. There is no limit / to the number of steps a player may take / when the ball is not in contact with his hand. 1回のドリブルで何歩 34.1.2 [ A player / who accidentally loses and then regains control of a live ball on the court ] is considered to be fumbling the ball. ファンブル 34.1.3 The following are not dribbles:
34.2 Rule A player shall not dribble a second time after his first dribble has ended, unless it is after he has lost control of a live ball on the court because of: ダブルドリブルにならない場合
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*** Art. 35 Travelling トラベリング 35.1 Definition 35.1.1 "Travelling" is the illegal movement of one or both feet beyond the limits outlined in this article in any direction / whilst holding a live ball on the court. 35.1.2 "A pivot" is when [ a player / who is holding a live ball on the court ] steps once or more than once / in any direction / with the same foot, whilst the other foot, called the pivot foot, is kept at its point of contact with the floor. 35.2 Rule 35.2.1 Establishing a pivot foot . [ A player / who catches the ball with both feet on the floor 両足で ] may use either foot as the pivot foot. The moment one foot is lifted, the other becomes the pivot foot. . [ A player / who catches the ball whilst moving or dribbling ] may stop as follows: . If one foot is touching the floor: . That foot becomes "the pivot foot" / as soon as the other foot touches the floor. . The player may jump off that foot and land on both feet simultaneously, then neither foot can be the pivot foot. 1歩&2歩のステップはそのあと、ピボットできない . If both feet are off the floor and the player: . Lands on both feet simultaneously 両足同時に, then either foot may be the pivot foot. The moment one foot is lifted, the other becomes the pivot foot. . Lands on one foot followed by the other foot, then the first foot to touch the floor is the pivot foot. 1の足、2の足と止まった場合、1の足をピボットフットにできる . Lands on one foot, the player may jump off that foot and land on both feet simultaneously, then neither foot can be the pivot foot. 1歩&2歩のステップはそのあと、ピボットできない 35.2.2 Progressing with the ball . After having established a pivot foot / whilst having control of a live ball on the court:
. After coming to a stop / when neither foot is the pivot foot: そのあとピボットできない止まり方をしたあと
35.2.3 Player falling, lying or sitting on the floor It is legal 違反でない when a player, whilst holding the ball, falls on the floor or, whilst lying or sitting on the floor, gains control of the ball. It is a violation 違反である if the player then slides, rolls, or attempts to stand up whilst holding the ball. すべる、回転する、立ち上がるはダメ |
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*** Art. 36 Three seconds 3秒ルール 36.1 Rule 36.1.1 A player shall not remain / in the opponents' restricted area / for more than three (3) consecutive seconds, whilst his team is in control of a live ball on the court / and the game clock is running. Allowance must be made for a player who: 3秒でない
36.1.3 To establish himself outside the restricted area, the player must place both feet 両足を on the floor outside the restricted area. |
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*** Art. 37 Closely guarded player 5秒ルール 37.1 Definition [ A player / who is holding a live ball on the court ] is closely guarded / when an opponent is in an active guarding position / at a distance of no more than one (1) metre. 1m以内 37.2 Rule [ A closely guarded player ] must pass, shoot or dribble the ball / within five (5) seconds. |
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*** Art. 38 Eight seconds 8秒ルール 38.1 Rule 38.1.1 Whenever a player gains control of a live ball in his backcourt, his team must, within eight (8) seconds, cause the ball to go into its front court. 38.1.2 A team's backcourt consists of its team's own basket, the inbounds part of the backboard and that part of the court limited by the end line behind that team's own basket, the sidelines and the centre line. 38.1.3 A team's front court consists of the opponents' basket, the inbounds part of the backboard and that part of the court limited by the end line behind the opponents' basket, the sidelines and the edge of the centre line nearest to the opponents' basket. 38.1.4 The ball goes into a team's front court / when the ball touches the front court / or it touches [ a player or an official / who has part of his body in contact with the front court ] . |
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*** Art. 39 Twenty-four seconds 24秒ルール 39.1 Rule 39.1.1 Whenever a player gains control of a live ball on the court, a shot for a field goal shall be attempted by his team within twenty-four (24) seconds. To constitute a shot for a field goal, the following conditions must be complied with:
39.1.2 Should the team in control of the ball fail to shoot for a field goal within 24 seconds, this shall be indicated by sounding the 24-second device signal. 39.1.3 When a shot for a field goal is attempted / near the end of the 24-second period // and the signal sounds / whilst the ball is in the air after leaving the player's hand(s) on the shot for a field goal // and the ball enters the basket, the goal shall count. 24秒前にシュートしていれば、24秒後のシュートインはカウントになる。 39.2 Procedure 手続き、処置 39.2.1 If [ the 24-second device ] was reset in error, the official may stop the game immediately upon discovery, as long as neither team is placed at a disadvantage. [ The time on the 24-second device ] shall be corrected / and [ possession of the ball ] shall be returned to [ the team / that previously had control of the ball ] . 39.2.2 If [ the 24-second device signal ] sounds in error / whilst a team has control of the ball, the official shall stop the game immediately. [ Possession of the ball / and a new 24-second period ] shall be awarded to [ the team / that previously had control of the ball when the device sounded ] . [ All restrictions / related to goal tending and interference with the ball ] shall apply. 39.2.3 If the 24-second device signal sounds in error / whilst neither team has control of the ball, the game shall be resumed with a jump ball. |
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*** Art. 40 Ball returned to the backcourt バックパス 40.1 Definition 40.1.1 "The ball goes into a team's backcourt" when:
40.1.2 The ball is considered to have returned to his backcourt / when a player of the team in control of the ball is:
This restriction applies to all situations in a team's front court, including throw-ins. 40.2 Rule [ A player / who is in control of a live ball in his front court ] may not cause the ball to be returned to his backcourt. It does not apply to [ throw-ins / whenever the free throw(s) is followed by possession of the ball for a throw-in at the mid-point of a sideline ] . |
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*** Art. 41 Goal tending and Interference with the ball 41.1 Definition 41.1.1 "A shot for a field goal" is when the ball is held in the hand(s) and then projected through the air towards the opponents' basket. "A tap" is when the ball is directed with the hand(s) towards the opponents' basket. "A dunk" is when the ball is forced or attempted to be forced / downwards into the opponents' basket with one or both hands. [ A tap and a dunk ] are also considered as a shot for a field goal. 41.1.2 "A shot for a field goal begins" when the ball leaves the hand(s) of a player who is in the act of shooting. 41.1.3 "A shot for a field goal ends" when the ball: シュートの終わり
41.2 41.2.1 "Goal tending" occurs during a shot for a field goal when: * tend 「〜する傾向がある」という意味の他に、「見張りをする」という意味がある。その意味で、"Goal tending"というのかもしれない。
These restrictions apply / only until the ball no longer has the possibility to enter the basket directly or after the ball has touched the ring. 41.2.2 "Interference with the ball" occurs during a shot for a field goal when:
41.2.3 Whilst the ball is in flight during a shot for a field goal / and after an official blows his whistle or [ the game clock or the 24-second device signal ] sounds, [ all provisions 条項・規定 for goal tending and interference with the ball ] will apply. 41.3 Penalty 41.3.1 If the violation is committed by the offence, no points can be awarded. The ball shall be awarded to the opponents for a throw-in from out-of-bounds / at the free-throw line extended. 41.3.2 If the violation is committed by the defence, the offensive team is awarded:
[ The awarding of the points / and the subsequent procedure ] is the same as if the points awarded had resulted from the ball having entered the basket. 41.3.3 If the violation is committed simultaneously 同時に by players from both teams, no points can be awarded. The game shall be resumed with a jump ball. |
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*** Art. 42 Fouls 42.1 Definition A foul is an infraction 違反 of the rules involving personal contact with an opponent and/or unsportsmanlike behaviour. 42.2 Rule A foul is charged against the offender and subsequently penalised according to the rules. |
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*** Art. 43 Contact 接触 43.1 43.1.1 In a game of basketball, in which 10 players are moving at speed in Definition a limited space, personal contact cannot be avoided. 43.1.2 In determining whether or not to penalise such contact, the officials shall in each instance regard and weigh up the following fundamental principles:
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*** Art. 44 Personal foul 44.1 Definition 44.1.1 A personal foul is a player foul which involves illegal contact with an opposing player, whether the ball is live or dead. A player shall not hold, block, push, charge, trip, impede the progress of an opposing player by extending his hand, arm, elbow, shoulder, hip, leg, knee or foot, nor by bending his body into an 'abnormal' position (outside his cylinder), nor shall he indulge in any rough or violent play. 44.1.2 Blocking is illegal personal contact which impedes the progress of an opposing player with or without the ball. 44.1.3 Charging is personal contact, with or without the ball, by pushing or moving into an opposing player torso. 44.1.4 Illegal guarding from the rear is personal contact with an opposing player by a defensive player from behind. The mere fact that the defensive player is attempting to play the ball does not justify his making contact with an opposing player from the rear. 44.1.5 Holding is personal contact with an opposing player that interferes with his freedom of movement. This contact (holding) can occur with any part of the body. 44.1.6 Illegal screening is an illegal attempt to delay or prevent an opposing player who does not control the ball from reaching a desired position on the playing court. 44.1.7 Illegal use of hands occurs when the defensive player is in a guarding situation and the hand(s) is placed upon and remains in contact with an opposing player with or without the ball to impede his progress. 44.1.8 Pushing is personal contact with any part of the body which takes place when a player forcibly moves or attempts to move an opposing player who has or does not have control of the ball. 44.2 Penalty A personal foul shall be charged against the offender in all cases. In addition: 44.2.1 If the foul is committed on a player who is not in the act of shooting, ・The game shall be resumed by a throw-in from out-of-bounds by the non-offending team from a place closest to the infraction. ・And the offending team is in a team foul penalty situation, then Art. 55 (Team fouls: Penalty) will apply. 44.2.2 If the foul is committed on a player who is in the act of shooting, ・And the shot from the field goal area is successful, it shall count and one (1) free throw shall be awarded. ・And the shot from the two-point field goal area is unsuccessful, two (2) free throws shall be awarded. ・And the shot from the three-point field goal area is unsuccessful, three (3) free throws shall be awarded. ・And the player is fouled when or just before the game clock signal sounds, indicating the end of any period or extra period or when the 24-second device signal sounds whilst the ball is still in the player's hand(s) and the field goal is successful, it shall not count. Two (2) or three (3) free throws shall be awarded. 44.3 Cylinder principle The Cylinder principle is defined as the space within an imaginary cylinder occupied by a player on the floor. It includes the space above the player and is limited to: ・The front by the palms of the hands, ・The rear by the buttocks, and ・The sides by the outside edge of the arms and legs. The hands and arms may be extended in front of the torso no further than the position of the feet with the arms bent at the elbows so that the forearms and hands are raised. The distance between his feet will be proportional to his height. Cylinder principle Diagram 13 44.4 Principle of verticality 44.4.1 On the basketball court, each player has the right to occupy any position (cylinder) on the court not already occupied by an opposing player. 44.4.2 This principle protects the space on the floor which he occupies and the space above him when he jumps vertically within that space. 44.4.3 As soon as the player leaves his vertical position (cylinder) and body contact occurs with an opposing player who had already established his own vertical position (cylinder), the player who left his vertical position (cylinder) is responsible for the contact. 44.4.4 The defender must not be penalised for leaving the floor vertically (within his cylinder) or having his hands and arms extended above him and within his own cylinder. 44.4.5 The offensive player, whether on the floor or airborne, shall not cause contact with the defensive player in a legal guarding position by: ・Using his arms to create additional space for himself (clear-out). ・Spreading his legs or arms to create contact during or immediately after a shot for a field goal. 44.5 Legal guarding position 44.5.1 A defensive player has established an initial legal guarding position when: ・He is facing his opponent, and ・He has both feet on the floor. 44.5.2 The legal guarding position extends vertically above him (cylinder) from the floor to the ceiling. He may raise his arms and hands above his head or jump vertically but he must maintain them in a vertical position inside the imaginary cylinder. 44.6 44.6.1 When guarding a player who controls (holding or dribbling) the ball, Guarding a player who controls the ball the elements of time and distance do not apply. 44.6.2 The player with the ball must expect to be guarded and must be prepared to stop or change his direction whenever an opponent 44.6.3 The guarding (defensive) player must establish an initial legal guartakes an initial legal guarding position in front of him, even if this is done within a fraction of a second. ding position without causing body contact before taking his position. 44.6.4 Once the defensive player has established an initial legal guarding position, he may move in order to guard his opponent, but he may not extend his arms, shoulders, hips or legs and by doing so cause contact to prevent the dribbler from passing by him. 44.6.5 When judging a block/charge situation involving a player with the ball, an official shall use the following principles: ・The defensive player must establish an initial legal guarding position by facing the player with the ball and having both feet on the floor. ・The defensive player may remain stationary, jump vertically or move laterally or backwards in order to maintain the legal guarding position. ・When moving to maintain the initial legal guarding position, one or both feet may be off the floor for an instant, as long as the movement is lateral or backwards, but not towards the player with the ball. ・Contact must occur on the torso, in which case the defensive player would be considered as having been on the spot first. ・Having established a legal guarding position the defender may turn within his cylinder to cushion any blow or to avoid injury. In the event of the above, the foul shall be considered as having been caused by the player with the ball. 44.7 A player who is in the air 44.7.1 A player who has jumped into the air from a spot on the court has the right to land on the same spot again. 44.7.2 He has the right to land on another spot on the court, provided that the direct path between the take-off and landing spot, and the landing spot itself, is not already occupied by an opponent(s) at the time of take-off. 44.7.3 If a player has taken off and landed but his momentum causes him to contact an opponent who has taken a legal guarding position beyond the landing spot, then the jumper is responsible for the contact. 44.7.4 A player may not move into the path of an opponent after the latter has jumped into the air. 44.7.5 Moving under a player who is in the air and causing contact is usually an unsportsmanlike foul and in certain circumstances may be a disqualifying foul. 44.8 Guarding a player who does not control the ball 44.8.1 A player who does not control the ball is entitled to move freely on the court and take any position not already occupied by another player. 44.8.2 When guarding a player who does not control the ball, the elements of time and distance shall apply. A defensive player cannot take a position so near and/or so quickly in the path of a moving opponent that the latter does not have sufficient time or distance to either stop or change his direction. The distance is directly proportional to the speed of the opponent, never less than one (1) and never more than two (2) normal steps. If a player does not respect the elements of time and distance in taking his initial legal guarding position, and contact with an opponent occurs, he is responsible for the contact. 44.8.3 Once a defensive player has established an initial legal guarding position, he may not cause contact with an opponent in order to prevent his opponent from passing him by extending his arms, shoulders, hips or legs in his path. He may turn or place his arm(s) in front of and close to his body, within his cylinder, to avoid injury. 44.9 Screening: Legal and illegal 44.9.1 Screening occurs when a player attempts to delay or prevent an opponent who does not control the ball from reaching a desired position on the court. 44.9.2 Legal screening is when the player who is screening an opponent: ・Is stationary (inside his cylinder) when contact occurs. ・Has both feet on the floor when contact occurs. 44.9.3 Illegal screening is when the player who is screening an opponent: ・Was moving when contact occurred. ・Did not give sufficient distance in setting a screen outside the field of vision of a stationary opponent when contact occurred. ・Did not respect the elements of time and distance on an opponent in motion when contact occurred. 44.9.4 If the screen is set within the field of vision of a stationary opponent (frontal or lateral), the screener may establish the screen as close to him as he desires, providing there is no contact. 44.9.5 If the screen is set outside the field of vision of a stationary opponent, the screener must permit the opponent to take one (1) normal step towards the screen without making contact. 44.9.6 If the opponent is in motion, the elements of time and distance shall apply. The screener must leave enough space so that the player who is being screened is able to avoid the screen by stopping or changing direction. The distance required is never less than one (1) and never more than two (2) normal steps. A player who is legally screened is responsible for any contact with the player who has set the screen. 44.10 Blocking 44.10.1 A player who is attempting to screen is committing a blocking foul if contact occurs when he is moving and his opponent is stationary or retreating from him. 44.10.2 If a player disregards the ball, faces an opponent and shifts his position as the opponent shifts, he is primarily responsible for any contact that occurs, unless other factors are involved. The expression 'unless other factors are involved' refers to deliberate pushing, charging or holding of the player who is being screened. 44.10.3 It is legal for a player to extend his arm(s) or elbow(s) outside of his cylinder in taking position on the floor, but they must be moved inside his cylinder when an opponent attempts to go by. If the arm(s) or elbow(s) are outside his cylinder and contact occurs, it is blocking or holding. 44.11 Contacting an opponent with the hand(s) and/or arm(s) 44.11.1 The touching of an opponent with a hand(s) is, in itself, not necessarily an infraction. 44.11.2 The officials shall decide whether the player who caused the contact has gained an advantage. If the contact caused by a player in any way restricts the freedom of movement of an opponent, such contact is a foul. 44.11.3 Illegal use of the hand(s) or extended arm(s) occurs when the defensive player is in a guarding position and his hand(s) or arm(s) is placed upon and remains in contact with an opponent with or without the ball. 44.11.4 To repeatedly touch or 'jab' an opponent with or without the ball is a foul, as it may lead to rough play. 44.11.5 It is a foul by an offensive player with the ball to: ・'Hook' or wrap an arm or an elbow around a defensive player in order to obtain an advantage. ・'Push off' in order to prevent the defensive player from playing or attempting to play the ball, or to create more space between himself and the defensive player. ・Whilst dribbling, use an extended forearm or hand to prevent an opponent to gain the control of the ball. 44.11.6 It is a foul by an offensive player without the ball to 'push off' in order to: ・Get free to receive the ball. ・Prevent the defensive player from playing or attempting to play the ball. ・Create more space between himself and the defensive player. 44.12 Post play 44.12.1 The principle of verticality also applies to post play. The offensive player in the post position and the opponent guarding him must respect each other's vertical rights (cylinder). 44.12.2 It is a foul by an offensive or defensive player in the post position to shoulder or hip his opponent out of position, or to interfere with the opponent's freedom of movement by the use of extended elbows, arms, knees or other parts of the body. |
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*** Art. 45 Double foul 45.1 Definition A double foul is a situation in which two opposing players commit contact fouls against each other at approximately the same time. 45.2 45.2.1 A personal foul shall be charged against each offending player. No 45.2.2 The game shall be resumed as follows: Penalty free throws shall be awarded. ・If a valid field goal is scored at the same time, the ball shall be awarded to the opponents of the team who scored for a throw-in from the end line. ・If a team had control of the ball or was entitled to the ball, the ball shall be awarded to this team for a throw-in from out-ofbounds at the place closest to the infraction. ・If neither team had control of the ball nor was entitled to the ball, the game shall be resumed with a jump ball at the circle closest to the infraction. |
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*** Art. 46 Unsportsmanlike foul 46.1 Definition 46.1.1 An unsportsmanlike foul is a personal foul committed by a player which, in the judgement of the official, is not a legitimate attempt to directly play the ball within the spirit and intent of the rules. 46.1.2 Unsportsmanlike fouls must be interpreted consistently throughout the whole game. 46.1.3 The official must judge only the action. 46.1.4 To judge whether a foul is unsportsmanlike, the officials should apply the following principles: ・If a player is making no effort to play the ball and contact occurs, it is an unsportsmanlike foul. ・If a player, in an effort to play the ball, causes excessive contact (hard foul), then the contact shall be judged to be unsportsmanlike. ・If a player holds, hits, kicks or deliberately pushes an opposing player, it is an unsportsmanlike foul. ・If a player commits a foul whilst making a legitimate effort to play the ball (normal basketball play), it is not an unsportsmanlike foul. 46.1.5 A player who repeatedly commits unsportsmanlike fouls must be disqualified. 46.2 Penalty 46.2.1 An unsportsmanlike foul shall be charged against the offender. 46.2.2 Free throw(s) shall be awarded to the opponents, followed by possession of the ball at mid-court. The number of free throws to be awarded shall be as follows: ・If the foul is committed on a player not in the act of shooting: two (2) free throws. ・If the foul is committed on a player who is in the act of shooting: the goal, if made, shall count and in addition one (1) free throw. ・If the foul is committed on a player in the act of shooting who fails to score: two (2) or three (3) free throws, according to the place from where the shot for a field goal was attempted. |
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*** Art. 47 Disqualifying foul 退場 47.1 47.1.1 Any flagrantly unsportsmanlike behaviour by a player, substitute, 47.1.2 A coach shall be also disqualified when: Definition coach, assistant coach or team follower is a disqualifying foul. ・He is charged with two (2) technical fouls ('C') as a result of his personal unsportsmanlike behaviour. ・He is charged with three (3) technical fouls accumulated as a result of unsportsmanlike conduct by the assistant coach, substitute or team follower who is on the team bench ('B') or a combination of three (3) technical fouls one of which has been charged against the coach himself ('C'). 47.1.3 A coach who has been disqualified shall be replaced by the assistant coach as entered on the scoresheet. If no assistant coach is entered on the scoresheet, he shall be replaced by the captain. 47.2 Penalty 47.2.1 A disqualifying foul shall be charged against the offender. 47.2.2 He shall be disqualified and shall go to and remain in his team's dressing room for the duration of the game or, if he so chooses, he shall leave the building. 47.2.3 Free throw(s) shall be awarded to the opponents, followed by possession of the ball at mid-court. The number of free throws to be awarded shall be as for the unsportsmanlike foul, Art 46.2.2. |
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*** Art. 48 Rules of conduct 48.1 Definition 48.1.1 The proper conduct of the game demands full and loyal cooperation of the members of both teams (players, substitutes, coaches, assistant coaches and team followers) with the officials, table officials and commissioner. 48.1.2 Each team shall do its best to secure victory, but this must be done in the spirit of sportsmanship and fair play. 48.1.3 Any deliberate or repeated non-cooperation or non-compliance with the spirit of this rule, shall be considered as a technical foul and penalised accordingly. 48.1.4 The official may prevent technical fouls by warning the team members or even overlooking minor technical infractions of an administrative character, which are obviously unintentional and have no direct effect upon the game, unless there is repetition of the same infraction after the warning. 48.1.5 If a technical infraction is discovered after the ball is live, the game shall be stopped and a technical foul charged. The penalty shall be administered as if the technical foul had occurred at the time it was charged. Whatever occurred during the interval between the technical infraction and the stopping of the game shall be valid. 48.2 Rule Acts of violence may occur during the game, contrary to the spirit of sportsmanship and fair play. These should be stopped immediately by the officials and, if necessary, by the forces responsible for maintaining public order. 48.2.1 Whenever acts of violence occur between players, substitutes, coaches and team followers, the officials shall take the necessary action to stop them. 48.2.2 Any of the above persons who are guilty of flagrant acts of aggression against opponents or officials shall be promptly disqualified from the game. The officials must report the incident to the organising body of the competition. 48.2.3 Public order enforcement officers may enter the court only if requested to do so by the officials. However, should spectators enter the court with the obvious intention of committing acts of violence, the public order enforcement officers immediately must intervene to protect the teams and officials. 48.2.4 All other areas, including entrances, exits, hallways, dressing rooms, etc., come under the jurisdiction of the organising body of the competition and of the forces responsible for maintaining public order. 48.2.5 Physical actions by players, substitutes, coaches, assistant coaches and team followers which could lead to damage of game equipment, must not be permitted by the officials. When behaviour of this nature is observed by the officials, the coach of the offending team shall immediately be given a warning. Should the action(s) be repeated, a technical foul shall be called immediately on the individual(s) involved. If the individual's name does not appear on the scoresheet, the technical foul shall be charged against the coach and a 'B' entered on the scoresheet. Decisions made by the officials are final and cannot be contested or disregarded. |
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*** Art. 49 Technical foul by a player 49.1 49.1.1 Technical fouls by a player are player fouls which do not involve Definition contact with an opposing player. 49.1.2 It is a technical foul when a player disregards warnings by officials or uses tactics such as: ・Disrespectfully communicating with or touching the officials, the commissioner, the table officials or the opponents. ・Using language or gestures likely to offend or incite the spectators. ・Baiting an opponent or obstructing his vision by waving his hands near his eyes. ・Delaying the game by preventing a throw-in from being taken promptly. ・Not raising his hand properly after being requested to do so by an official after a foul is called on him. ・Changing his player number without reporting to the scorer and to the official. ・Leaving the court for any unauthorised reason. ・Hanging on the ring in such a way that the weight of the player is supported by the ring. In a dunking situation, a player may: - Grasp the ring momentarily and incidentally. - Hang on the ring if, in the judgement of the official, he is trying to prevent injury to himself or to another player. 49.2 Penalty 49.2.1 A technical foul shall be charged against the player. 49.2.2 One (1) free throw shall be awarded to the opponents, followed by possession of the ball at mid-court. |
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*** Art. 50 Technical foul by coaches, assistant coaches, substitutes or team followers 50.1 Definition 50.1.1 A coach, assistant coach, substitute or team follower shall not disrespectfully address or contact the officials, the commissioner, the table officials or the opponents. 50.1.2 The coaches, assistant coaches, substitutes and team followers are the only persons permitted to be in the team bench area, where they must remain, with the following exceptions: ・A coach, assistant coach, substitute or team follower may enter the playing court to attend to an injured player after receiving permission to do so from an official. ・A doctor may enter the court without permission from an official if, in the doctor's judgement, the injured player is in danger and requires immediate attention. ・A substitute may request a substitution at the scorer's table. 50.2 Penalty 50.2.1 A technical foul shall be charged against the coach. 50.2.2 Two (2) free throws shall be awarded to the opponents, followed by |
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*** Art. 51 Technical foul during an interval of play 51.1 51.2 51.3 RULE SEVEN - FOULS ・A coach or assistant coach may request a charged time-out. ・A coach, assistant coach, substitute or team follower may enter the court during a charged time-out to address his team members, provided he remains within the vicinity of his team bench area. However, a coach may address his players during the game provided he remains within his team bench area. ・When the game clock is stopped, a coach or assistant coach may go to the scorer's table to get statistical information. This shall be done in a courteous manner and without interfering with the normal progress of the game. possession of the ball at mid court. Definition Technical fouls may be called during an interval of play which is the period before the start of the game (20 minutes) and the interval between any periods, the half-time interval and the interval before any extra period. The interval of play starts 20 minutes before the start of the game or with the timekeeper's signal ending playing time for any period. The interval of play ends with the jump ball at the centre circle, when the ball is legally tapped by a jumper to start the next period. Penalty If a technical foul is called against: ・A team member entitled to play, it is charged against the team member as a player foul and two (2) free throws shall be awarded to the opponents. It shall count as one of the team fouls. ・A coach, assistant coach, player-coach or team follower, it is charged against the coach and two (2) free throws shall be awarded to the opponents. It shall not count as one of the team fouls. If more than one technical foul is called, see Art. 56 (Special situations). Procedure After the free throws have been completed, the game, period or extra period shall be started with a jump ball at the centre circle. |
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*** Art. 52 Fighting Definition Fighting is physical interaction between two or more persons (players, substitutes, coaches, assistant coaches and team followers). This article only applies to substitutes, coaches, assistant coaches and team followers who leave the confines of the team bench area during a fight or during any situation which may lead to a fight. 52.2 Rule 52.2.1 Substitutes or team followers who leave the confines of the team bench area during a fight or during any situation which may lead to a fight shall be disqualified. 52.2.2 Only the coach and/or assistant coach are permitted to leave the confines of the team bench area during a fight or during any situation which may lead to a fight in order to assist the officials to maintain or to restore order. In this situation, the coach and/or assistant coach shall not be disqualified. 52.2.3 If a coach and/or assistant coach leaves the confines of the team bench area and does not assist or attempt to assist the officials to maintain or to restore order, he shall be disqualified. 52.3 Penalty 52.3.1 Irrespective of the number of substitutes or team followers disqualified for leaving the confines of the team bench area, a single technical foul ('B') shall be charged against the coach. 52.3.2 In the event of members of both teams being disqualified under this article and there are no other foul penalties (see Art. 52.3.4 below), the game shall be resumed with a jump ball. 52.3.3 All disqualifying fouls shall be recorded as described in B.8.3 and shall not count as one of the team fouls. 52.3.4 All foul penalties occurring before the substitutes and team followers leave the team bench area shall be dealt with in accordance with Art.56 (Special situations). |
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*** Art. 53 Basic principle 53.1 53.2 Each official has power to call fouls independently of the other, at any time during the game, whether the ball is live or dead. Any number of fouls may be called against one or both teams. Irrespective of the penalty, a foul shall be entered on the scoresheet against the offender for each foul. |
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*** Art. 54 Five fouls by a player 54.1 54.2 A player who has committed five (5) fouls, either personal and/or technical, shall be informed thereof and must leave the game immediately. He must be substituted within 30 seconds. A foul by a player who has previously committed his fifth foul is charged against the coach and a 'B' shall be entered on the scoresheet. |
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*** Art. 55 Team fouls: Penalty チームファール 55.1 Definition 55.1.1 A team is in a team foul penalty situation 状況 when it has committed four (4) team fouls in a period as a result of personal or technical fouls charged against any player of that team. 55.1.2 All team fouls committed in any interval of play shall be considered to be part of the period or extra period following. 55.1.3 All team fouls committed in any extra period shall be considered to be part of the fourth period. 55.2 Rule 55.2.1 When a team is in a team foul penalty situation, all subsequent 次の・続く player personal fouls committed on a player who is not in the act of shooting shall be penalised by two (2) free throws, instead of possession of the ball for a throw-in. 55.2.2 If a personal foul is committed by a player of the team in control of the live ball, or of the team entitled to a throw-in, such a foul shall not be penalised by two (2) free throws. |
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*** Art. 56 Special situations 56.1 Definition In the same stopped-clock period which follows a foul or a violation, special situations may arise when additional foul(s) are committed. 56.2 Procedure 56.2.1 All fouls shall be charged and all penalties identified. 56.2.2 The order in which all fouls occurred shall be determined. 56.2.3 All equal penalties against both teams and all double foul penalties shall be cancelled. Once the penalties have been cancelled they are considered as never having occurred. The right to possession of the ball as part of the last penalty still to be administered shall cancel any prior rights to possession of the ball and these shall be forfeited as a result. 56.2.5 Once the ball has become live on the first or only free throw or on a 56.2.6 All remaining penalties shall be administered in the order in which throw-in, then that penalty can no longer be used for cancelling another penalty. they were called. 56.2.7 If, after the cancellation of equal penalties against both teams, there are no other penalties remaining for administration, the game shall be resumed as in Art. 45.2.2. |
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*** Art. 57 Free throws 57.1 Definition 57.1.1 A free throw is an opportunity given to a player to score one (1) point, uncontested, from a position behind the free-throw line and inside the semicircle. 57.1.2 A set of free throws is defined as all free throws resulting from a single foul penalty. 57.1.3 A free throw and the activity involved therein ends when the ball: ・Enters the basket directly from above and remains within or passes through the basket. ・No longer has the possibility of entering the basket either directly or after the ball has touched the ring. ・Is legally touched by a player after it has touched the ring. ・Touches the floor. ・Becomes dead. 57.1.4 Following the last or only free throw, after the ball has touched the ring and is legally touched by an offensive or defensive player before it enters the basket, the attempt changes its status and becomes a two (2) point field goal. 57.3 57.2 When a personal foul is called and the penalty is the awarding of a free throw(s): 57.2.1 The player against whom the foul was committed shall attempt the free throw(s). 57.2.2 He must attempt the free throw(s) before leaving the game, if there is a request for the player who has been fouled to be substituted. 57.2.3 His substitute shall attempt the free throw(s), if the player designated to attempt the free throw(s) must leave the game due to injury, having committed his fifth foul or having been disqualified. If no substitute is available, any player may be designated by the captain to attempt the free throw(s). When a technical foul is called, the free throws may be attempted by any player of the opposing team as designated by the captain. 57.4 The free-throw shooter: 57.4.1 Shall take a position behind the free-throw line and inside the semicircle. 57.4.2 May use any method to shoot a free throw in such a way that the ball, without touching the floor, enters the basket from above or the ball touches the ring. 57.4.3 Shall release the ball within five (5) seconds from the time it is placed at his disposal by the official. 57.4.4 Shall not touch the free-throw line, the playing court beyond the free-throw line until the ball has entered the basket or has touched the ring. 57.4.5 Shall not fake a free throw. An infraction of Art. 57.4 is a violation. 57.4.6 Penalty If a violation is committed by a free-throw shooter: Any other violation by any other player(s) immediately before, at the same time, or after, shall be disregarded and no points can be awarded. The ball shall be awarded to the opponents for a throw-in from outof- bounds at the free-throw line extended unless there is a further free throw(s) to be administered. The players in the lane places 57.5 57.5.1 Occupation of the lane places: ・A maximum of five (5) players (3 defensive and 2 offensive) may occupy the free-throw lane places which are considered to be one ・The first lane place on either side of the restricted area shall be (1) metre in depth. occupied by the opponents of the free-throw shooter. ・Players shall occupy, in alternate positions, only the lane places to which they are entitled. 57.5.2 All players in the free-throw lane places shall not: 57.5.2.1 Occupy lane places to which they are not entitled. 57.5.2.2 Enter the restricted area, the neutral zone or leave the lane place 57.5.2.3 Touch the ball whilst it is on its way to the basket before it touches until the ball has left the hand(s) of the free-throw shooter. the ring or it is evident it would have touched the ring. 57.5.2.4 Touch the basket or the backboard whilst the ball is in contact with the ring. 57.5.2.5 Reach through the basket from below and touch the ball. 57.5.2.6 Touch the ball, the basket or the backboard for as long as the ball has the possibility of entering the basket during any free throw, which is to be followed by further free throw(s). 57.5.2.7 Move from their established positions, once the ball has become live for a free throw, until the ball has left the hand(s) of the free-throw shooter.
B8 A7 B7 A8 A6 B6 A4 B4 B5 A5 Players' line-up during free throws Diagram 14 57.5.3 The opponents of the free-throw shooter shall not: 57.5.3.1 Distract the free-throw shooter by his actions. 57.5.3.2 Touch the ball or the basket whilst the ball is within the basket. 57.5.3.3 Cause the backboard or the ring to vibrate whilst the ball is in flight in such a way that the ball, in the judgement of the official, is prevented from entering the basket. An infraction of Art. 57.5 is a violation. 57.5.4 Penalty 57.5.4.1 If a free throw is successful and Art. 57.5.1, 57.5.2.1, 57.5.2.2, 57.5.2.7 or 57.5.3.1 are violated by any player in the lane places, the violation shall be disregarded and the goal shall count. 57.5.4.2 If a free throw is not successful and Art. 57.5.1, 57.5.2.1, 57.5.2.2, 57.5.2.7 or 57.5.3.1 are violated by: ・A team-mate of the free-throw shooter, the ball shall be awarded to the opponents for a throw-in from out-of-bounds at the free-throw line extended. ・An opponent of the free-throw shooter, a substitute free throw shall be awarded to the free-throw shooter. ・Both teams, the game shall be resumed with a jump ball. 57.5.4.3 If Art. 57.5.2.3, 57.5.2.4, 57.5.2.5, 57.5.2.6, 57.5.3.2 or 57.5.3.3 are violated by: ・A team-mate of the free-throw shooter, no points can be awarded and the ball shall be given to the opponents for a throw-in from out-of-bounds at the free-throw line extended. ・An opponent of the free-throw shooter, the free throw shall be considered successful and one (1) point awarded. ・Both teams, no points can be awarded and the game shall be resumed with a jump ball. 57.5.4.4 If Art. 57.5.2.3 is violated by an opponent of the free-throw shooter during the last or only free throw, the free throw shall be considered successful and one (1) point awarded and a technical foul charged against the player who committed the violation. 57.5.4.5 If more than one free throw is taken, throw-in or jump ball penalties shall only be awarded when a violation has occurred during the last or only free throw. 57.6 All players not in the free-throw lane places shall: 57.6.1 Not distract the free-throw shooter by their actions. 57.6.2 Remain behind the free-throw line extended and behind the threepoint field goal line until the ball touches the ring or the free throw ends. An infraction of Art. 57.6 is a violation. 57.6.3 Penalty See Art. 57.5.4 above. 57.7 During a free throw(s) which is to be followed by another set(s) of free throws, a throw-in or with a jump ball: 57.7.1 Players shall not occupy lane places. 57.7.2 All players shall be behind the free-throw line extended and behind the three-point field goal line. An infraction of Art. 57.7 is a violation. 57.7.3 Penalty See Art. 57.5.4 above. |
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*** Art. 58 Correctable errors 58.1 Definition Officials may correct an error if a rule is inadvertently disregarded and results in the following situations only: 58.1.1 Awarding an unmerited free throw(s). 58.1.2 Permitting the wrong player to attempt a free throw(s). 58.1.3 Failure to award a merited free throw(s). 58.1.4 Officials erroneously awarding or cancelling point(s). 58.2 Procedure 58.2.1 To be correctable, the above-mentioned errors must be discovered by an official or brought to the attention of an official before the ball becomes live following the first dead ball after the game clock has started following the error. - All errors occur during a dead ball. - Error is correctable. - Error is correctable. - Error is correctable. - Error is no longer correctable. That is: Error occurs Ball live Game clock starts or continues to run Dead ball Ball live RULE EIGHT - GENERAL PROVISIONS Page 65 of 92 58.2.2 An official may stop the game immediately upon discovering a correctable error, as long as it does not place either team at a disadvantage. If the error is discovered during the game, the scorer must wait for the first dead ball before sounding his signal to attract the attention of the officials in order to stop the game. 58.2.3 Any points scored, time used and additional activity, which may have occurred before recognition of the error, shall not be cancelled. 58.2.4 After an error has been discovered and it is still correctable: ・If the player involved in the correction of the error is on the team bench after having been legally substituted (not for having been disqualified or having committed his fifth foul), he must reenter the playing court to participate in the correction of the error (at this point he becomes a player). Upon completion of the correction, he may remain in the game unless a legal substitution has again been requested, in which case the player may leave the playing court. ・If the player has been substituted because he has committed his fifth foul or has been disqualified, his legal substitute must participate in the correction of the error. 58.2.5 After the correction of the error, the game shall be restarted at the point at which it was interrupted to correct the error. The ball shall be awarded to the team entitled to the ball at the time the error was discovered. 58.2.6 Correctable errors cannot be corrected after the referee has signed the scoresheet. 58.2.7 Any errors or mistakes of record-keeping by the scorer which involve the score, number of fouls or number of time-outs are not correctable errors and may be corrected by the officials any time before the referee signs the scoresheet. 58.3 Exception: 58.3.1 If the error constitutes an unmerited free throw(s) or the wrong player attempting a free throw(s), the free throw(s) attempted as a result of the error and all the activity involved therein shall be cancelled unless there are technical, unsportsmanlike or disqualifying fouls called during the activity after the error. 58.3.2 If the error constitutes the wrong player attempting a free throw(s) or failure to award a merited free throw(s), and if there has been no change in possession of the ball since the error was made, the game shall be resumed after correction of the error as after any normal free throw. 58.3.3 If the error constitutes failure to award a merited free throw(s) the error shall be disregarded, should the same team score after having been erroneously awarded possession of the ball. |